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Last Addys
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N4n033
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Inscrit le: 05 Fév 2011
Messages: 25
Coder: C++ ( Légende )
Création de Hack: Menu

Posté le: Sam 26 Mar 2011 - 03:24
Sujet du message: Last Addys
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//+-+-+-+-+-+-+-+Hack Shield+-+-+-+-+-+-+-+//


#define Addr_ALLSERVER 0x004903A2
#define Addr_HACKSHIELD 0x0052352A


//+-+-+-+-+-+-+-+Pointer+-+-+-+-+-+-+-+//


#define ADR_BasePointer 0x00BB28F0
#define Addr_ClassBase 0x00BB4490
#define Addr_DevicePointer 0x00AFDB00
#define ADR_HealthPointer 0x00AF8314
#define Addr_Playerpointer 0x00C7D918
#define Addr_PointOfView 0x0098BCC4 // thx shadow
#define Addr_Serverpointer 0x00B78290
#define Addr_TeamBase 0x00BB45C4
#define Addr_UserPointer 0x00C7D964
#define ADR_ViewAngle 0x00AFDAFC
#define Addr_WeaponPointer 0x00A2229C
#define Addr_WeaponBase 0x00A222A0


//+-+-+-+-+-+-+-+Offset+-+-+-+-+-+-+-+//


#define Ofs_1Slot 0x001021A0
#define Ofs_2Slot 0x001021A1
#define Ofs_3Slot 0x001021A2
#define Ofs_4Slot 0x001021A3
#define OFS_SLOT5 0x001021A4
#define OFS_SLOT6 0x001021A5
#define OFS_SLOT7 0x001021A6
#define OFS_SLOT8 0x001021A7
#define Ofs_X 0x00102D4 
#define Ofs_Y 0x00102DC 
#define Ofs_Z 0x00102D8 
#define Ofs_LowGravityX 0x00C498 // thx Yazzn!
#define Ofs_LowGravityY 0x00C49C // thx Yazzn!
#define Ofs_LowGravityZ 0x00C4A0 // thx Yazzn!
#define Ofs_MaxPlayer 0x000
#define OFS_NORECOIL1 0x001C
#define OFS_NORECOIL2 0x0020
#define OFS_NORECOIL3 0x0024
#define OFS_PREMIUM1 0x0057C
#define OFS_PREMIUM2 0x00580
#define Ofs_RoomMaster 0x00FD148
#define Ofs_SlotBase 0x00FFE30 // thx Revion
#define Ofs_Spectate 0x0011B86C // thx Pastor
#define Ofs_SuperMaster 0x00FCD30
#define Ofs_GameMode 0x00FC8C0 // thx Pastor
#define Ofs_Gravity 0x00C49C
#define Ofs_Level 0x0011A288
#define Ofs_Dinar 0x0011A298
#define Ofs_Dig 0x00102D8
#define Ofs_GmMode 0x00574
#define OFS_NFD 0x00103A8
#define Ofs_Ping 0x00120 // thx NoName
#define Ofs_PlayerSlot 0x0011B7E8
#define OFS_PlayerSize 0x001CF0
#define Ofs_Weapon1 0x00101D0
#define Ofs_Weapon2 0x00101D2
#define Ofs_Weapon3 0x0010100






//+-+-+-+-+-+-+-+D3D+-+-+-+-+-+-+-+//


#define Addr_D3D_EspBranch 0x00BB4490
#define Addr_D3D_EspHealt 0x00BB4484
#define Addr_D3D_EspIp 0x00BB2FC4
#define Addr_D3D_EspLevel 0x00BB305C
#define Addr_D3D_EspName 0x00BB32B4
#define Addr_D3D_EspTeam 0x00BB45C0


//+-+-+-+-+-+-+-+User+-+-+-+-+-+-+-+//


#define Addr_ClanName 0x00B79998
#define Addr_LoginName 0x00B78548
#define Addr_NickName 0x00B78308
#define Addr_PassName 0x00B78508


//+-+-+-+-+-+-+-+D3D Stride+-+-+-+-+-+-+-+//


#define D3D_CHAMS_1 36
#define D3D_CHAMS_2 32
#define D3D_WALLHACK 36+32
#define D3D_POINTMODE 36+32
#define D3D_WIREFRAME 36+32


//+-+-+-+-+-+-+-+MEMORY+-+-+-+-+-+-+-+//


#define ADR_FASTAMMO 0x00B01E74
#define ADR_FASTHEALTH 0x00B01E78
#define ADR_FASTREPAIR 0x00B01E7C
#define ADR_FASTFLAG 0x00B01E80
#define Addr_AlwaysCross 0x00A2212C
#define Addr_AntiAfk /*not sure*/ 0x00AFE9E8
#define Addr_HideWeapon 0x0098EDE4 // thx Kilcko
#define Addr_ImDrunk 0x00B2DF00
#define ADR_NOBOUNDS1 0x00B290E8
#define ADR_NOBOUNDS2 0x00B290EC
#define Addr_NoBounds3 0x00B290F0
#define Addr_NoSpawnCqc 0x00A220B8
#define ADR_NOSPREAD 0x00AFE9C8
#define Addr_NoWater 0x00B048C4
#define Addr_ProneCqc 0x00A220B8
#define Addr_Spawn1 0x00B31CF8
#define Addr_Spawn2 0x00B31D00
#define Addr_Spawn3 0x00B31CFC
#define ADR_SCOPE 0x00A220C8
#define Addr_ScopeSize 0x00A220D0
#define ADR_SPEED 0x0099BAD4
#define Addr_Trigger 0x00B01F10
#define Addr_UAmmo 0x00B36720
#define Addr_WeaponGravity 0x0099BA18
#define Addr_Wuw 0x00B048C0
#define Addr_WaterColor1 0x00A2217C
#define Addr_WaterColor2 0x00A22178
#define Addr_WaterColor3 0x00A22174


//+-+-+-+-+-+-+-+PX+-+-+-+-+-+-+-+//


#define ADR_2X_Sniper 0x00AFE9AE
#define ADR_2X_Assault 0x00AFE9B0
#define ADR_Bandage 0x00AFE9B2
#define Addr_ClipAssault 0x00AFE9AC
#define Addr_PlantVeryWhere 0x00AFE9A0


//+-+-+-+-+-+-+-+ASM+-+-+-+-+-+-+-+//


#define Addr_Stamina 0x00402DFC
#define Addr_Escalator1 0x007FDBA7
#define Addr_Escalator2 0x007FDCE4
#define Addr_HeadShot 0x007A8013
#define Addr_HeadShot2 0x007A8019
#define Addr_Ossigen 0x005239C3
#define Addr_QuickPlant 0x00530C75
#define Addr_RadarGps 0x005A9DA2
#define Addr_Antiflash 0x0040C02B
#define Addr_Wtw 0x007FCD57


//+-+-+-+-+-+-+-+Artillery+-+-+-+-+-+-+-+//


#define Addr_Artilery6 0x005857B6


//+-+-+-+-+-+-+-+Weapon Binder+-+-+-+-+-+-+-+//


#define Addr_ClassBase 0x00BB4490
#define Ofs_PlayerSize 0x001CF0
#define Addr_ServerPointer 0x00B78290
#define Ofs_SlotBase 0x00FFE30
#define Ofs_PlayerSlot 0x0011B7E8
#define Addr_WeaponBase 0x00A222A0


//+-+-+-+-+-+-+-+Vehicle+-+-+-+-+-+-+-+//


#define Addr_AutoRepair 0x00416CB3
#define Addr_AutoAmmo 0x000
#define Addr_VeichJump1 0x0079AFCB
#define Addr_VeichJump3 0x0079AFDF
#define Addr_VeichJump4 0x0079AFF6




//Cedits
//CoDeNaMe-X
______________________________________________
By N4n033


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Posté le: Sam 26 Mar 2011 - 03:24
Sujet du message: Publicité

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